home *** CD-ROM | disk | FTP | other *** search
/ The Games Machine 66 / XENIATGM66.iso / Patch / Panzer Commander / pzc1_3.exe / Models / PanzerIIIF.VDF < prev    next >
INI File  |  1999-02-24  |  2KB  |  128 lines

  1. [INTERFACE]
  2. Origin = GERMAN
  3. Blueprint = PanzerIII
  4. Caption = Panzer III F
  5. Icon = G04
  6. Label = PzIIIF
  7. Date = 3910
  8.  
  9. [UNIT]
  10. Type = TANK
  11. Model1 = PanzIIIF
  12. Model2 = PanIIISm,60 
  13. Model3 = TankTiny,240
  14. RegGroup = 1030
  15. Scale = 20.0
  16. Length = 5.4
  17. Width = 2.9
  18. Height = 2.4
  19. View1 = 0.0,-0.9,-0.6
  20. View2 = -0.6,-0.6,1.5
  21. ViewParent1 = Turret
  22. ViewParent2 = Body
  23. ThreatVal = 35
  24.  
  25. [VEHICLE]
  26. EngineSoundFile = EngineA
  27. HP = 300
  28. Wheels = 6
  29. Throttle = 20000.0
  30. ThrottleFactor = 0.6
  31. Speed = 40.0
  32. OffRoad = 9.0
  33. RevSpeed = 20.0
  34. Steering = 40.0
  35. BodyMass = 20.3
  36. SpringMin = -0.25
  37. SpringMax = 0.25
  38. SpringVal = 0.2
  39. Damper = 0.2
  40. WheelRadius = 0.3
  41. WheelMass = 1.65
  42. TreadLinkCnt = 24
  43. TreadLinkSize = 0.35
  44.  
  45. [AFV]
  46. FrontArmor = 31.0
  47. SideArmor = 30.0
  48. RearArmor = 21.0
  49. FrontTurret = 30.0
  50. SideTurret = 33.0
  51. RearTurret = 32.0
  52. TopArmor = 18.0
  53.  
  54. [WEAPON1]
  55. Type = PROJECTILE
  56. Object = Gun
  57. TraverseObj = Turret
  58. TraverseSpeed = 14
  59. ElevateObj = Gun
  60. ElevateMin = -10.0
  61. ElevateMax = 20.0
  62. Velocity = 745
  63. Mass = 0.685
  64. Caliber = 37
  65. Recoil = TRUE
  66. Projectile1 = AP
  67. Projectile2 = HE
  68. View = 0.3,0.0,0.2
  69. APAmmo = 50
  70. HEAmmo = 81
  71.  
  72. [WEAPON2]
  73. Type = PROJECTILE
  74. Object = CoaxMGun
  75. Parent = Gun
  76. Invisible = TRUE
  77. Location = 0.0,0.0,0.0
  78. Velocity = 785
  79. Mass = 0.005
  80. Caliber = 7.92
  81. Projectile1 = SLUG
  82. SlugAmmo = 3000
  83. Rate = 20
  84. View = 0.0,0.0,0.0
  85.  
  86. [WEAPON3]
  87. Type = PROJECTILE
  88. Object = MGun
  89. TraverseSpeed = 18
  90. TraverseMin = -15.0;
  91. TraverseMax = 20.0;
  92. ElevateMin = -10.0
  93. ElevateMax = 10.0
  94. Velocity = 785
  95. Mass = 0.005
  96. Caliber = 7.92
  97. Projectile1 = SLUG
  98. SlugAmmo = 3000
  99. Rate = 20
  100. View = 0.26,0.0,0.12
  101.  
  102. [HI_RES_TURRET]
  103. LoResMat = TurTop
  104. LoResName = TurTop
  105. HiResMat = TurretTop
  106. HiRes = 0,0,255,255
  107.  
  108. [TEXTURE]
  109. Texture = Texture
  110. Body = 128,128,191,190
  111. BodyBtm = 0,224,127,239
  112. Bodyside = 0,192,127,207
  113. DriveWhl = 192,96,224,127
  114. fender = 192,128,223,255 
  115. front = 1,208,127,223
  116. FrontWhl = 224,96,255,128 
  117. hood = 0,0,127,62 
  118. metal = 129,193,191,255
  119. RoadWhl = 224,64,255,95
  120. tire = 192,64,224,95
  121. tread = 225,134,255,255
  122. trunk = 129,0,191,127
  123. Tursidel = 0,128,127,191
  124. Tursider = 0,64,127,127
  125. TurTop = 192,0,255,63
  126. WheelGrp = 0,240,128,255
  127. Solid = 3,4
  128.